Monday, October 18, 2010
After wrestling with different ideas to light this sculpture, after attempting a couple of sculpted heads, I decided that this project couldn't be done proper justice with sculpii. If I used UV light to make it glow I couldn't have gotten the nice, rich reds (UV light makes reds go pink) and if I used internal LEDs to light it then I'd never have gotten an even glow, nor could I light delicate things like fingers or arms. I'd been meaning to learn Zbrush anyway, so this project provided a great opportunity to do so. It's been a major battle, taking far longer than a physical sculpture would have taken me - and these renders are a product of 6 different software packages (Zbrush, Maya, Modo, Photoshop, Painter and UVLayout). Yowza. The renders have very little doctoring in photoshop, mostly I used Painter and Photoshop for creating and applying the textures you see on the model.